Spike -8
Creatures, HP, ratio and elemental weaknesses of the Spike -8 hunt in Tibia. Find the best charm for each creature.
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| Creature | HP | % total | Physical | Poison | Fire | Death | Energy | Holy | Ice |
|---|---|---|---|---|---|---|---|---|---|
Behemoth |
4,000 | 16.7% | 90% | 20% | 70% | 105% | 90% | 70% | 110% |
Drillworm |
1,500 | 16.7% | 100% | immune | 105% | 85% | 85% | 85% | 84% |
Lost Husher |
1,600 | 16.7% | 95% | immune | 75% | 80% | 90% | 110% | 105% |
Lost Thrower |
1,700 | 16.7% | 95% | immune | 85% | 90% | 90% | 100% | 105% |
Vulcongra |
1,600 | 16.7% | 100% | immune | immune | 95% | 100% | 100% | 115% |
Wyrm |
1,825 | 16.7% | 100% | 25% | 80% | 105% | immune | 100% | 105% |
Sensitivity: 100% = normal, above = weakness (more damage), below = resistance, immune = 0.
Best charms for Spike -8
The Spike -8 hunt features 6 creatures, 6 spawns in total. The toughest is Behemoth, with 4,000 HP. The most common creature is Behemoth.
Which charm to use on each creature
- Behemoth โ use Freeze (weak to Ice: 110%)
- Drillworm โ use Enflame (weak to Fire: 105%)
- Lost Husher โ use Divine Wrath (weak to Holy: 110%)
- Lost Thrower โ use Freeze (weak to Ice: 105%)
- Vulcongra โ use Freeze (weak to Ice: 115%)
- Wyrm โ use Curse (weak to Death: 105%)
Hunt priority: the most recommended charm here is Freeze, the best pick on 3 creature(s). Watch out for immunities: Drillworm (Poison); Lost Husher (Poison); Lost Thrower (Poison); Vulcongra (Poison, Fire); Wyrm (Energy).
The recommendation above looks at each creature's elemental weakness on its own. The final optimal combination โ one charm per creature, none repeated โ also depends on which charms you own and on your character's health and mana.
Which charm to use on each creature of this hunt?
Add your character and see the optimal combination โ one charm per creature.
Open Spike -8 in the tool




